Every time-travel story picks a set of rules, sometimes without saying so: Can the past be changed? Is there one history or many? Does the body travel, the mind, or just a message? Here are the most important models, from Back to the Future to Attack on Titan, each with a graphic you can play with.
Start the journey ↓Horizontal axis: can the past be changed? Vertical axis: how many histories exist? The color shows what travels. Tap a model to jump to its explanation.
A single, rewritable timeline
Back to the Future (1985) · Back to the Future Part II · Looper · Frequency
There is a single history, and it has no backup. Change the past and everything that came after is overwritten. In 1955, Marty McFly interrupts the moment his parents were supposed to fall in love, and the family photo in his wallet starts to fade: first his brother Dave, then Linda, and finally his own hand.
See also: Biff's alternate 1985 in Back to the Future Part II; the scars that suddenly appear on old Joe's body in Looper.
Self-consistent loop · Novikov principle
The Terminator (1984) · 12 Monkeys · Harry Potter and the Prisoner of Azkaban · La Jetée
The past already includes your trips. You can't change it, because whatever you do there was always part of what happened. In 2029, John Connor sends Kyle Reese to 1984 to protect Sarah. Kyle becomes John's father. Without that trip, John would not exist to order it.
See also: in 12 Monkeys, the young Cole witnesses his own death; Harry sees "his father" cast the Patronus, and it was Harry himself.
Attractors · the fate that pushes back
Terminator 2 and 3 · Steins;Gate · Final Destination · 11/22/63
The details change, but some events are attractors: history keeps returning to them by different routes. In Terminator 2 they destroy Cyberdyne shouting "no fate"; in Terminator 3 Judgment Day arrives anyway, just later.
In Steins;Gate, Okabe sends messages to the past (D-mails) and jumps between worldlines. But on every line in his "attractor field" his friend Mayuri dies, even if the time and the manner change. To save her he has to cross into another field, with more than 1% divergence.
See also: Final Destination (death "corrects" its plan); in Stephen King's 11/22/63, the past fights back against anyone who tries to change it.
Branching multiverse
Avengers: Endgame · Dragon Ball Z (Future Trunks) · Loki · Star Trek (2009)
The past doesn't change: it branches. When you arrive, a new history is born from that point and your original timeline stays intact. Trunks travels to the past, saves the Z Fighters and returns to a future still in ruins: what he saved was another branch.
In Endgame, Banner explains it: changing the past doesn't change their present, it just creates an alternate reality. That's why the Stones have to be returned.
Genetic travel · memory through blood
Attack on Titan (Shingeki no Kyojin) · Assassin's Creed · Dune (Bene Gesserit memory)
Nobody moves through time. What travels is memory, through the blood. All Eldians, descendants of Ymir Fritz, are connected to the Paths: a dimension outside of time, a sandy desert with a tree of light, where all their lives converge. Through it flow the memories of those who inherit the power of the Nine Titans.
Relatives: the Animus in Assassin's Creed reads ancestral memories stored in DNA; the Reverend Mothers in Dune can access the memories of all their female ancestors.
Reset loop
Groundhog Day · Edge of Tomorrow · Re:Zero · Palm Springs · Majora's Mask
Phil Connors wakes up on February 2 at 6:00 a.m., again and again. In Edge of Tomorrow, Cage resets the day every time he dies. The world remembers nothing; the protagonist keeps it all.
See also: Subaru's "Return by Death" in Re:Zero, Happy Death Day, Russian Doll; in video games, Majora's Mask and Outer Wilds, where the loop is the mechanic.
Inverted entropy
Tenet (2020) · The Curious Case of Benjamin Button (in spirit) · Merlin in Arthurian legend
A turnstile inverts the entropy of a person or an object. To the rest of the world, you move in reverse: bullets fly back into the gun, normal air doesn't work for you and you have to breathe through a mask. To get back to the present you have to live again, backward, all the time you rewound.
Ontological loop · bootstrap paradox
Dark · Somewhere in Time (1980) · Predestination · Interstellar
A special case of the closed loop, with a problem of its own: something exists without ever having been created. In Somewhere in Time, an old woman gives Richard a watch in 1972; he travels to 1912 and leaves it with her when she is young. Who made the watch? Nobody.
In Predestination (based on a Heinlein short story) the protagonist is their own mother and their own father. In Dark, the 33-year cycles chain together: those who travel cause exactly what will push them to travel.
See also: in Interstellar, Cooper sends from the tesseract the coordinates that lead him to the mission that leaves him in the tesseract.
Time dilation · the time travel that does exist
Interstellar · Planet of the Apes (1968) · The Forever War · Contact
The only time travel measured in the lab. The faster you move, or the closer you are to a large mass, the slower your clock runs compared with everyone else's. In Interstellar, on Miller's planet, next to the black hole Gargantua, one hour equals seven years on Earth.
Block universe · nonlinear perception
Arrival · Slaughterhouse-Five · Watchmen · Story of Your Life (Ted Chiang)
There is no travel because there is no flow: past, present and future exist together, like the pages of a closed book. Louise Banks learns the heptapods' language and begins to perceive her whole life at once. Dr. Manhattan lives all his moments at the same time. Vonnegut's Tralfamadorians look at time the way we look at a mountain range.
A single story can mix models: The Terminator starts as a closed loop (02), and its sequels make it rewritable and then an attractor. Dark combines an origin-less loop with parallel worlds.
| Model | What travels | Can the past be changed? | Grandfather paradox? | Real physics? | Key example |
|---|---|---|---|---|---|
| 01 Rewritable | Body | Yes, it's overwritten | Yes | No | Back to the Future |
| 02 Closed loop | Body | No | Impossible | Speculative (CTCs) | The Terminator |
| 03 Attractors | Information, memory | Details yes, fate no | Avoids itself | No | Steins;Gate, T2 |
| 04 Multiverse | Body | A new branch is created | No (a different grandfather) | Speculative (many worlds) | Endgame, Dragon Ball |
| 05 Paths | Memory through the bloodline | No | No | No | Attack on Titan |
| 06 Reset | Mind | Every day, from scratch | Not applicable | No | Groundhog Day |
| 07 Inversion | Inverted body | No | No | Inspired by it (Feynman) | Tenet |
| 08 No origin | Object, information | No | No | Consistent, but clashes with entropy | Dark, Predestination |
| 09 Dilation | Body | You only go to the future | No | Yes, measured | Interstellar |
| 10 Block | Nothing (perception) | No | No | An interpretation of relativity | Arrival |